OLED curved screens: a new trend in the automotive world

Why curved screens improve user experience?

January 2nd, 2018 | Innovation

OPTIS_Curved screen

In optics, a screen is a surface on which an image is projected. In the field of industrial design, a screen is by extension a device implementing an image display technique.


Curved screens are mainly acclaimed for their aesthetic appearance. Beyond that, they bring a whole other dimension to the image especially because they allow to better see the details. And for good reason! the curvature of the screen makes it possible to maintain an equal distance between the eye and the screen regardless of the area viewed (left, center, or right). The SPEOS light simulation software allows you to accurately simulate this kind of system and to visualize the curved screen within its future environment to optimize the glare, brightness, and ergonomics without having to create an incalculable number of physical prototypes, both costly in time and money.


Inside today's vehicles, the screens are flat. Tomorrow, they will be curved for reasons of ergonomics, aesthetics but also to improve the user experience and reduce the risk of accidents. OPTIS has created an OLED virtual component that is a curved screen that car manufacturers can use from the OPTIS Library for their simulations.LED screens, given the current technology, are flat, only OLED (= Organic LED) can be curved, such as OLED TVs for example. However, a curved screen created many new problems that did not exist until then with flat screens.


OPTIS has optimized the virtual component so that it can best address these issues. The main points to be addressed are the fact that the curved screen, whatever its position, creates reflections that can dazzle the driver, or that some parts of the screen are well contrasted while others less.


To help our customers when using the virtual component, we have made optimizations to remove these problems. Thus, it is now possible to simulate the curved screen with or without the addition of an anti-reflection layer.

Simulated with SPEOS