OPTIS Shares its Vision for Predictive Rendering at GPU Technology Conference

Virtual prototyping leader shows how GPU-based applications are revolutionizing predictive rendering at the largest AI event in Silicon Valley

March 27th, 2018 | Innovation

GTC 2018

Focused on AI and deep learning, the GPU Tech Conference this year highlights the most innovative advances in technologies affecting that industry, with dedicated labs, conferences and demonstrations. The attendees will learn more about the latest breakthroughs in self-driving cars, smart cities, big data, high-performance computing and virtual reality!

OPTIS relies on NVIDIA technologies to shorten product design phases

OPTIS will take this opportunity to demonstrate future technology for industrial solutions, including manufacturing and ergonomics for the next generation of vehicles, sensor simulation technology, and intelligent headlights. OPTIS works specifically to simulate advanced driver assistance systems (ADAS) and LiDAR sensors, critical elements in testing autonomous vehicles in VR, which eliminates costly and potentially risky real-world tests. With autonomous driving and intelligent systems, optical sensors become predominant. To virtually anticipate any critical situations that could occur in the real world, OPTIS uses NVIDIA’s ray-tracing as the only way to provide the necessary precision to the optical simulation of these sensors. OPTIS will also showcase how the NVIDIA OptiX AI-accelerated denoiser enables them to make the most of GPU-accelerated artificial intelligence and dramatically reduce simulation times for physics-based visualizations. The visually noiseless renderings obtained spurs quick, interactive iterations and decision-making, for a shorter product design phase.

Focus on predictive rendering for industrial application!

On March 28, during the afternoon session, Room 230B, Nicolas Dalmasso, Technologies Innovation Director at OPTIS, will chair the panel: "Predictive Rendering for Industrial Application" (session #S8804). He will discuss how, if physics-based rendering has become a standard in the field of rendering or visualization, it is not enough for a tool to be predictive. He will show that to answer the demands of the industrial markets (automotive, aerospace, architecture) software as a decision-making tool enables to solve many efforts and validation challenges.